The 7th Guest Remake – 100% Achievement Guide

Overview

Welcome to the Spire of Completion’s 100% achievement guide for The 7th Guest Remake, a first-person puzzle game featuring 28 achievements / 29 trophies.

â—ˆ Difficulty:

3/10

â—ˆ Time to 100%:

~5 hours

â—ˆ Missable Achievements:

10

â—ˆ Required Playthroughs:

1

â—ˆ Manual Saves:

No

â—ˆ Skippable Cutscenes:

No

â—ˆ Chapter/Level Select:

No

â—ˆ Save File Location:

AppData ⋗︎ Local ⋗︎ The7thGuestRemake

Although all rooms can be freely explored once unlocked, some achievements are missable due to a point of no return toward the end of the game. Be sure to find all collectibles before confronting Stauf in the Attic Ritual Room, accessible after solving the Shadow Play Puzzle in the Attic Chapel.


Roadmap

Step 1/2 (4 hours)

  • Solve all rooms and puzzles without using the Spirit Board (see Puzzle Guide for help).
  • Collect all 88 Coins, Chronicles, Records, Photographs & Music Boxes.
  • Listen to the Secret Record in the Music Room and kill 5 Roaches in the Bathroom.

Step 2/2 (1 hour)

  • Open the final door in the Attic Chapel and start the Board Game.
  • Take out 7 of Stauf’s souls with your own, then defeat Stauf.

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Story Achievements

Spoilers

Welcome to my house!

Entered the mansion.

I won’t bite.

Solved the Dining Room.

I once was young.

Solved Heine’s Room.

Can you give me real magic?

Solved Temple’s Room.

All this money!

Solved Dutton’s Room.

And what is it you want, Edward?

Solved Knox’s Room.

Only Stauf knows the rules.

Solved the Library.

I think that we’re meant to eat the soup.

Solved the Kitchen.

The mad man’s playroom!

Solved the Game Room.

Why, I do appear to be free for this dance.

Solved Burden’s Room.

The dolls are the children!

Solved the Nursery.

I got this piano for a song.

Solved the Music Room.

Perhaps this is the secret to Stauf’s power.

Solved the Workroom.

Trust him, don’t trust him.

Solved the Bathroom.

Come here, you little brat!

Solved the Attic Landing.

Bring him here!

Solved the Attic Chapel.

It’s all been changed…

Defeated old man Stauf.

Solved it!

Solved all puzzles.


Missable Achievements

Everyone for himself… or herself.

Solved all puzzles without using the auto-solve.

Do not use the Spirit Board found in the Dining Room to auto-solve a single puzzle.

Refer to the Puzzle Guide for help.


Crazy, sick and MEAN!

Shine on Stauf’s painting to reveal his true self.

Head up the stairs in the Foyer and shine the Spirit Lantern on Stauf’s painting for a few seconds:


I’ve got Skeletons in My Closet

Played the secret record.

Find the Secret Record in the Music Room and play it on the gramophone in the same room:


What a dump!

Killed 5 roaches.

Kill 5 roaches by squishing them or luring them to spiders during the Roach Cabinet Puzzle in the Bathroom. Note that no more roaches spawn once the puzzle is solved:


You can’t have him!

Took out 7 of Stauf’s souls in the final battle using one of your own.

During the Board Game Puzzle in the Attic Ritual Room, take out 7 of Stauf’s souls with your own souls:


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Collectibles

At least he sends his regrets.

Listened to all Stauf’s music boxes.

And filled it with his toys…

Picked up all the photographs of Stauf and his guests.

I remain your host, Henry Stauf

Listened to all Stauf’s records.

He was a drifter…

Played all of Stauf’s Chronicles.

I’m rich! Filthy rich!

Picked up all the Stauf coins.

There are 88 collectibles scattered across the game, which must be obtained in a single playthrough:

  • 7 Music Boxes
  • 9 Photographs
  • 10 Records
  • 12 Chronicles
  • 50 Coins

All collectibles are listed chronologically in the sections below.


1x Record

Unmissable. In the Foyer, on the table with the gramophone:


4x Coins & 1x Chronicle

In the Foyer, around the seating area on the left and in a drawer on the right:


3x Coins

Upstairs, at the end of the corridor on the right, in the dumbwaiter, and in a drawer near the dumbwaiter:


2x Coins & 1x Music Box

In the Dining Room, in the covered tureen on the table, on the scale in the corner, and on the windowsill:


1x Record

In the Foyer after solving the Dining Room:


2x Coins, 1x Music Box & 1x Photograph

In Heine’s Bedroom, in the cabinet under the Path of Life Puzzle, on the table with the Drinking Game, on the makeup table, and on the bedside table:


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2x Coins, 1x Chronicle, 1x Music Box & 1x Photograph

In Temple’s Bedroom, in the cabinet (use the Shrinking Hat), on the table in the middle of the room, and on the sofa and the table near the chest:


2x Coins, 1x Chronicle, 1x Music Box & 1x Photograph

In Dutton’s Bedroom, on the small table on the right, on the bed, and in the corner with the Secret Safe:


2x Coins, 2x Photographs & 1x Music Box

In Knox’s Bedroom, on the bedside tables, and in the corner with the doll bed:


1x Record

In front of Stauf’s painting at 7 o’clock:


2x Coins & 1x Chronicle

In the Library, in the globe, on the table, and in the upper right drawer of the secretary cabinet:


1x Record

In the Foyer at 8 o’clock:


1x Coin & 1x Chronicle

In the Kitchen, next to the sink and in the bucket by the telephone:


1x Coin

In the Kitchen, in the dumbwaiter (press the tile next to it to open the hatch, then send it up):


3x Coins & 1x Chronicle

In the Game Room, behind the bottles at the bar, on the table near the dartboard, and in the cue rack and the bookcase near the Chessboard:


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2x Coins, 1x Photograph, 1x Chronicle & 1x Music Box

In Burden’s Bedroom, on the commode near the Jewelry Box, on the makeup table, and in the wardrobe:


2x Coins, 1x Chronicle & 1x Photograph

In the Nursery, on the mantelpiece, on the shelf, behind the guillotine, and on the table with the doll house:


1x Record

In the Foyer at 9 o’clock:


2x Coins & 1x Chronicle

In the Music Room, in the violin case in the bookcase and to the left and right of the fireplace:


1x Record

In front of Stauf’s painting at 10 o’clock:


2x Coins

In the Corridor behind the Kitchen, on the shelf outside the restroom and inside the toilet:


2x Coins

In the Storage Room behind the Kitchen, on the barrel in the corner and under the doll head on the table:


3x Coins & 1x Chronicle

In the Basement, in the wine rack, on the table, on the shelf above the table, and on the workbench:


1x Record

Between the Dining Room and the Kitchen at 11 o’clock:


2x Coins

In the Bathroom, on the soap holder in the bathtub and in the bucket under the sink:


1x Record

Near Stauf’s painting at 12 o’clock:


2x Coins

In the Attic, at the top of the staircase and in the corner with the bay window:


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2x Coins & 1x Chronicle

In the Attic Landing, on a workbench, in the miniature house, and in the crate next to the large door:


2x Coins

In the Attic Crawl Space, on the small bookshelf on the left and on the large shelf on the right:


3x Coins & 1x Record

In the Attic Chapel, near the gramophone, the door to the Ritual Room, and the altar:


2x Coins, 2x Photographs, 1x Chronicle, 1x Music Box & 1x Record

In Stauf’s Bedroom, in the bookcase, on the bed, on the workbench, and on the globe:


Puzzle Solutions

Dining Room

Dessert Cover

Create pairs of all 4 symbols: Fish, Boy, Chicken & Donkey.

Start with the Chicken symbol under the pre-solved Boy symbol.


Heine’s Bedroom

Path of Life
Drinking Game

Start with 2 drinks, then adjust the amount so the total adds up to 4 in each round.

If your opponent takes 3 drinks, take 1; if he takes 2, take 2; and if he takes 1, take 3.

Graveyard Slide

Temple’s Bedroom

Cup & Balls

Use the Spirit Lantern to identify the correct cup:

Tricky Trunk

Dutton’s Bedroom

Wardrobe Code
Sliding Fireplace
Money Trophy
Secret Safe

Knox’s Bedroom

Comptometer
Model Train
Toy Blocks

Place the Alphabet Blocks as shown below, then shine the Spirit Lantern on the board:


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Library

Locked Book (Clock)

4:15

Moving Bookcases

Kitchen

Wine Rack
  • Left Square: 7
  • Middle Square:
    • Top Left: 9
    • Top Right: 2
    • Bottom Left: 4
    • Bottom Right: 9
  • Right Square: 8
Pantry Cans
  • Left: 2-3-5
  • Middle: 3-3-4
  • Right: 2-2-6

Game Room

Bar Bottles
Pagan Pool
Queens on Board

Burden’s Bedroom

Jewelry Box
Jewelry Bust
Moving Mannequins

Use the Spirit Lantern to activate the tiles:


Nursery

Tea Party of Doom

Use the guillotine to swap the Doll Heads onto the correct Doll Bodies (the eyes will turn red when the Head is correct), then place the Dolls on their correct seats:


Music Room

Theremin Melody
Harpsicode

Play these keys (numbered from left to right): 6-4-6-4-5-4-2-3-1

The Knight’s Journey

Workroom (Basement)

Swan Lock
Hexagram Altar

Bathroom

Roach Cabinet

Lure roaches from the faucet, the bathtub, and the sink to the Roach Cabinet. You can only lure one roach at a time.


Attic Landing

Crime Scenes

Attic Chapel

Shadow Play

You've reached the top of the Spire - congratulations on your latest 100% completion! I hope you enjoyed the ascent and I can't wait to see you on your next adventure, fellow completionist â™¡

7 Comments

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  1. You missed a coin in the basement, It’s on a shelf right above the wooden airplane on the workbench.

  2. The 3rd coin in the Game Room is at the bar. Just clear the bottles at the lower right part. It should be behind those bottles.

  3. In the kitchen, the 2nd coin is inside the dumbwaiter. Press the hidden button on the right(it’s a tile with a chip/crack) to open it. Then send the dumbwaiter up. You’ll find the coin at the bottom.

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