Overview

Welcome to the Spire of Completion’s 100% achievement walkthrough for Syberia – Remastered, an exploration adventure game featuring 41 achievements / trophies. It’s a remaster of Syberia, the classic point-and-click adventure game developed by Benoît Sokal in 2002.
Check out my guide for Amerzone – The Explorer’s Legacy.
◈ Difficulty:
2/10
◈ Time to 100%:
~8 hours
◈ Missable Achievements:
0
◈ Required Playthroughs:
1
◈ Manual Saves:
No
◈ Skippable Cutscenes:
Yes
◈ Chapter/Level Select:
No
◈ Save File Location:
AppData ⋗︎ LocalLow ⋗︎ Virtuallyz Gaming ⋗︎ Syberia – Remastered
None of the achievements are missable. If you forgot to listen to one of the audio cylinders required for the Blast from the Past achievement and have already completed the game, simply load the last autosave and backtrack to the Train Cabin. There, all four audio cylinders can be collected from the cupboard and played in the music box. This is covered in the 100% Walkthrough below.
Story Achievements

The storm has passed
Discover Valadilène’s main street

Desecrator
Open Hans Voralberg’s coffin

Ancient doll
Retrieve the mammoth doll

A strange automaton
Meet Oscar

Second wind
Restart the Voralberg factory

The train is mine
Stamp the train’s ownership record

Tightly wound
Wind up the train in Valadilène

Ticket to adventure
Leave Valadilène

Wise voices
Meet the rectors

A well-kept secret
Uncover Barrockstadt’s secret

Ornithologist
Scare the birds away

The show must go on
Repair the bandstand

Anthropologist
Attend Professor Pons’ lecture

Against the wall
Wind up the train in Barrockstadt

Beyond the wall
Leave Barrockstadt

Metal colossus
Use the giant robot to wind up the train

Komkolzgrad supervisor
Meet Borodine

Devouring Diva
Find information about Helena Romanski

To infinity… or not
Launch the rocket

Above the clouds
Leave Komkolzgrad by airship

Foam galore
Distract Felix

A secluded retreat
Access the spa

Blue Helena
Prepare the Blue Helena

Echo of the voice
Leave Aralbad with Helena

The caged bird
Free Helena

Just in time
Escape Komkolzgrad by train

New beginnings
You have found Hans Voralberg. Thank you for playing!
Locations

Welcome to Valadilène
Explore all locations in Valadilène
Visit all 17 locations in Valadilène. None of them are missable:
- Valadilène’s Hotel
- Main Street
- Lawyer’s Office
- Graveyard
- Sacristy
- Church Belltower
- Voralberg Tomb
- Voralberg Park
- Anna’s House
- Forest
- Cave
- Assembly Factory
- Workshop
- Machinery Room
- Anna’s Office
- Train Station
- Train Cabin

Barrockstadt University
Explore all locations in Barrockstadt
Visit all 12 locations in Barrockstadt. None of them are missable:
- Train Cabin
- Train Station
- Wall
- University Plaza
- Gallery
- Rector’s Office
- Library
- Amphitheatre
- Laboratory
- Bandstand
- Top of the Wall
- Observation Room

Komkolzgrad, the black city
Explore all locations in Komkolzgrad
Visit all 11 locations in Komkolzgrad. None of them are missable:
- Train Cabin
- Train Station
- Storage Room
- Mine
- Blast Furnaces
- Organ Control Room
- Romanski Museum
- Cosmodrome
- Capsule
- Launch Pad
- Control Room

Aralbad, forgotten baths
Explore all locations in Aralbad
Visit all 3 locations in Aralbad. None of them are missable:
- Aralbad Gardens
- Aralbad Baths
- Pier

Cartographer
Explore all locations in Syberia
Fully explore Valadilène, Barrockstadt, Komkolzgrad, and Aralbad.
Audio Cylinders

Blast from the past
Listen to all the audio cylinders
Collect and listen to all four audio cylinders:
They are unmissable and can be stored in the cupboard in the train. You can listen to them at any time once the Hans-Anna Mechanical Toy (unmissable story item) is placed on the central socket in the Train Cabin:

If you forgot to listen to an audio cylinder and have already completed the game, you can load the last autosave and backtrack to the Train Cabin. All audio cylinders will be stored in the cupboard:


Forgotten melody
Retrieve the musical cylinder in Valadilène.
The Valadilène Cylinder is hidden in the cupboard in Anna’s Office. Pull the book to reveal it:


A terrible accident
Retrieve and play the secret cylinder in Valadilène.
The Secret Valadilène Cylinder can be found in Hans Voralberg’s coffin at the Graveyard:


War rages on
Retrieve and play the Barrockstadt cylinder
The Barrockstadt Cylinder is hidden in the cupboard in the Laboratory:


Epistolary
Retrieve and play the Komkolzgrad cylinder
The Komkolzgrad Cylinder can be found in the control room of the giant automaton:

Puzzle Solutions
Click on the puzzle names to reveal their solutions.
Valadilène
Church Punch Card
First, find the three Punch Card Fragments in the cabinet drawers (turn the cross on the wall for the Cabinet Key). Then, reconstruct the torn punch card on the table and enter its code sequence (from the top left corner to the bottom right corner) into the machine:

Church Belltower Elevator
Repair the mechanism using the Gears from Momo’s table in the Hotel lobby:

Assembly Factory Console
Select the Madagascar ebony and activate levers 1, 3, and 4:

Barrockstadt
Bandstand
Insert the three Bandstand Parts in these slots (order doesn’t matter):

Water Level Console
- Lower the water level: 42*
- Raise the water level: 41*
Komkolzgrad
Romanski Museum Chest
Input the colors of the three dresses: Red – Turquoise – Purple:

Water Machine
- Move the third lever to the left.
- Move the left lever up.
- Move the middle lever up.
Operator Console Wires
Connect the colored wires:

Aralbad
Wall Buttons
Press the marked buttons once, in any order:

Access Codes
- 1270
- 0968
Cocktail Shaker
- Interact with the cocktail shaker and place:
- the Lemon in the top left spot,
- the Honey in the top right spot, and
- the Bottle of Vodka in the spot next to the Honey.
- Press the power button on the left to activate the machine.
- Pull the small switch to the left and press the second key (vodka).
- Pull the small switch to the right and press the third key (blue curaçao).
- Press the buttons in this order: honey, lemon, ice, automaton.
100% Walkthrough
⋗︎ Valadilène
- Try to take your suitcase, then approach the reception desk.
- Pick up the Automaton Key and use it to ring the bell.
- Talk to the Hotelier and ask him for Help. He will carry your suitcase to your room.
- Pick up the For Kate Walker Fax from the nightstand, then call Edouard Marson.
- Back in the lobby, examine Momo’s table near the fireplace and take all four Gears.
- Talk to the Hotelier about your Mission to receive the Dear Mr Alfolter Fax.
- Leave the Hotel.
- Follow the Main Street down to the Lawyer’s Office and interact with the door automaton:
- Press the button on the chest.
- Place the Dear Mr Alfolter Fax in the hand.
- Pull the lever on the right.
- Pick up the Dear Mr Alfolter Fax again.
- Enter the office and talk to Mr Alfolter about your Mission to receive Anna’s Will.
- Before you leave the building, pick up the Factory Key at the entrance:

- Head up the Main Street to the church. Dan and Edouard Marson will call you.
- Enter the Sacristy at the back of the church.
- Interact with the cross on the wall and turn it to reveal the Cabinet Key.
- Unlock the cabinet in the corner and search the drawers for three Punch Card Fragments.
- Open the middle drawer and turn the handle on the right. Take the Tomb Key.
- Examine the table and arrange all three Punch Card Fragments correctly.
- Input the sequence from the torn punch card to get the Church Punch Card:

- Back outside, repair the elevator using the Gears.
- Go up to the Church Belltower and insert the Church Punch Card into the automaton.
- Approach the Voralberg Tomb at the Graveyard and use the Tomb Key to access it.
- Open Hans Voralberg’s coffin and take the Valadilène Cylinder.
- Back on the Main Street, locate the locked factory gate.
- Open it with the Factory Key to access the Voralberg Park.
- Enter the maze behind Anna’s House, then pick up the Ladder Key from the small fountain.
- Use the Ladder Key to extend the ladder, then enter Anna’s House.
- Examine the desk to get the Ink Pot, then turn on the light in the corner.
- Talk to Momo to get the Drawing Paper, then place it on the plank in the corner.
- Draw the Mammoth, then pick up the Drawing Paper again and give it to Momo.
- Follow Momo down the Main Street to a gate leading to the Forest.
- In the Forest, pick up the Oar from the boat at the stream.
- Use the Oar to drain the stream and open the path to the nearby Cave.
- Explore the Cave and pick up the Mammoth Doll.
- Head back to the Voralberg Park.
- Follow the path between the Assembly Factory and the Train Station.
- Pull the lever to move the Core into the Assembly Factory:

- Enter the Assembly Factory and interact with the forklift on the left.
- Approach the Workshop on the left and accept your Mom’s call.
- In the Workshop, turn the handle to lower Oscar.
- Talk to Oscar about the Production to get Oscar’s Punch Card.
- Enter the Machinery Room on the other side of the Factory.
- Pull the levers to restore electricity.
- Leave the Machinery Room and go up to Anna’s Office.
- Open the cupboard on the right, pull the book, and take the Musical Cylinder.
- Place the Valadilène Cylinder in the music box to trigger a cutscene.
- Pick up the Valadilène Cylinder again, along with the Hans-Anna Mechanical Toy.
- Leave Anna’s Office and follow the walkway to the production console.
- Insert Oscar’s Punch Card, select the Madagascar ebony, and activate levers 1, 3, and 4:

- Go down, pick up the Model XZ2005_B Legs, and give them to Oscar in the Workshop.
- Follow Oscar to the Train Station, then board the train.
- Talk to Oscar about the Mission, then go outside.
- At the ticket booth, talk to Oscar about the Mission to get the Exit Permit and the Ticket.
- Return to the Lawyer’s Office and use the Ink Pot to stamp the Exit Permit.
- Give the stamped Exit Permit to Oscar in the Train Cabin.
- Place the Mammoth Doll and the Hans-Anna Mechanical Toy in the luggage compartments:

- Place the Valadilène Cylinder and the Musical Cylinder in the cupboard.
- Finally, interact with the console outside the train to wind up the locomotive springs.
- Make sure to retract the crank, then talk to Oscar and give him the Ticket.
⋗︎ Barrockstadt
- Pick up the Mammoth Doll and exit the train to the left side.
- Follow the platform toward the Wall in the north.
- Approach the winding machine to trigger a voice line and a diary entry:

- Head back to Oscar in the Train Cabin.
- Leave the Train Station through the side door in the eastern hall.
- At the pier, take the Hook and ask the Sailors on the boat for Help.
- Back in the eastern hall, go through the main door to the University Plaza.
- Enter the Gallery, then go through the first door on the left to access the Library.
- Pick up the Amerzone Book and the Bandstand Part 2 downstairs, then leave the Library.
- Enter the Rectors’ Room next door and talk to the Rectors about:
- Train
- Money
- Leave the Rector’s Office and go up to the Amphitheatre. Obtain the Bandstand Part 1.
- Back downstairs, talk to Cornelius Pons at the end of the right Gallery wing:
- Hans
- Mission
- Give: Mammoth Doll
- Follow Cornelius Pons to the Laboratory at the end of the right Gallery wing.
- Inspect the cupboard near the door and take the Barrockstadt Cylinder:

- Inspect the sink on the left and pick up the Pliers and the Yangala Cola.
- Back in the Train Station, locate the Stationmaster in the south, opposite the pier.
- Talk to him about the Sauvignon, then follow him to the bridge.
- Now, ask the following characters about the Sauvignon in this order:
- Stationmaster (Train Station)
- Cornelius Pons (Laboratory)
- Rectors (Rector’s Office)
- Stationmaster (Train Station)
- Follow the Stationmaster to the garden in the west. Collect the Sauvignon Grapes:

- Give the Sauvignon Grapes to the birds on the western platform in the Train Station.
- Climb the ladders, examine the nest, and use the Pliers to reach the Automaton Egg.
- Leave the Train Station. The Stationmaster will give you a Wine Bottle on your way out.
- Back at the Plaza, examine the Bandstand and open its door with the Automaton Egg.
- Take the Bandstand Part 3, climb down the ladder, and repair the Bandstand:

- Return to the Rectors and ask them about the Money to get the Money Bag.
- Give the Money Bag to the Sailors at the pier, then pick up the Sluice Key.
- Approach the water-level console in the eastern hall to receive a call from your Mom.
- Open the Water Level Console with the Sluice Key.
- Input the code 42* to lower the water level, then 41* to raise it again.
- Ask the Sailors for Help again, then connect the Hook to the chain.
- Approach the train to receive a call from Cornelius Pons.
- Attend the lecture, then enter the Laboratory to get the Mammoth Doll back.
- Place the Mammoth Doll and the Barrockstadt Cylinder in the Train Cabin.
- Finally, interact with the console outside the train to wind up the locomotive springs.
- Make sure to retract the crank, then talk to Oscar about the Mission.
- Exit the train and talk to Oscar at the ticket booth about the Mission, then go up the Wall.
- Accept Olivia’s call, then talk to Captain Malatesta in the Observation Room about the Mission.
- Interact with the telescope and press the button on the right twice. Locate the dead tree:

- Fill the glasses on the table using the Wine Bottle and the Yangala Cola.
- Take the Visa, then talk to Oscar at the ticket booth to get the Ticket.
- Back in the Train Cabin, talk to Oscar to leave Barrockstadt.
⋗︎ Komkolzgrad Part 1
- Exit the Train Cabin and head toward the giant automaton in the north.
- Oscar will stop you. Ask him about the Mission, then proceed to the giant automaton.
- Climb to the control room, then pick up the Komkolzgrad Cylinder and the Handle.
- Use the Handle on the console and move the giant automaton above the train.
- Press the red button to wind up the train, then move the automaton to its original position.
- Climb down the ladders and observe a stranger running away.
- Discover that Oscar was attacked in the Train Cabin.
- Untie Oscar and talk to him about the Mission, then pick up the Blowtorch:

- Leave the Train Cabin and enter the control room again.
- Move the automaton to the middle position, then jump onto the platform outside.
- Use the Blowtorch to access the Storage Room.
- Interact with the shelf and take the Spark Plug.
- Move the automaton back to its original position and climb down the ladders.
- Head all the way south to the ladder leading to the Mine.
- In the Mine, accept Dan’s call and use the Spark Plug to power up the generator.
- Follow the tracks to an elevator and go up to the Blast Furnaces.
- Approach the organ and pick up the Screwdriver.
- Locate the ladder opposite the organ, then unscrew the safety cover.
- Climb the ladder and enter the Organ Control Room.
- Talk to the Director about the Mission.
- Access the Romanski Museum downstairs and examine the chest in the corner.
- Open the chest with the dress color code Red – Turquoise – Purple to get Helena’s Fan Book:

- Call your Mom, then talk to the Director about Aralbad and the Mission.
- Leave the Organ Control Room and accept Dan’s call.
- Interact with the elevator to reach the Cosmodrome.
- Proceed straight ahead to receive a call from Olivia, then go upstairs.
- Talk to Boris in the Capsule, then pick up the Bottle of Vodka.
- As soon as Boris has left, examine the cabinet and pick up the Machine Key.
- Exit the Capsule and activate the water machine with the Machine Key. Move:
- the third lever to the left,
- the left lever up, and
- the middle lever up.
- Talk to Boris twice, then ask him about Aralbad.
- Proceed to the Launch Pad and go up the stairs on the right side.
- Try to enter the airship, then ask Boris about the Airship to get the Airship Key.
- Access the airship and try to pull the lever.
- Talk to Boris in front of the Control Room on the left side of the Launch Pad.
- In the Control Room, interact with the console and take the Operator Console Key.
- Activate the console, then connect the colored wires:

- Pull the lever, then press the small yellow button under the yellow light.
- Press the second small yellow button, then press the first one again.
- Pick up the Blood Tester next to the buttons, then talk to Boris outside to fill it.
- Back in the Control Room, insert the Blood Tester into the console.
- Press the first yellow button again, then the second yellow button.
- Try to pick up the Blood Tester, then press the second yellow button again.
- Finally, press the third yellow button, and then the last one to launch the rocket.
- Leave the Control Room and locate the Crank Handle on the floor:

- Return to Boris’ Capsule and climb the rocket structure on the left.
- Use the Crank Handle to activate the siren, then pull the lever in the airship.
⋗︎ Aralbad Part 1
- Leave the airship and accept Edouard Marson’s call.
- Enter the Aralbad Baths, then ring the bell and talk to Felix Smetana about the Mission.
- Open the broom closet on the left and take the Soap Bottle.
- Empty the Soap Bottle in the fountain outside, then enter the Aralbad Baths again.
- Open the curtains and ring the bell again to distract Felix Smetana.
- Approach the device on the wall and press the marked buttons once, in any order:

- Press the button behind the reception desk to unlock the door to the spa.
- Locate the bar and open the cabinet door to find the Lemon and the Honey.
- Leave the spa area and pick up the Crystal Glass and the Button #0 at the end of the hallway.
- Interact with the console near the bar and insert the code 1270. Pull the lever.
- Enter the locker room on the opposite side of the spa.
- Pick up the Access Card, then talk to the Players in the water.
- Turn the valve behind the Players, then interact with the checkerboard to get the Button #8.
- Interact with the console near the bar again and insert the code 0968.
- Pull the lever, take the Gas Mask, and exit to the Pier.
- Walk across the Pier and talk to Helena Romanski in the pavilion.
- Ring the bell, then take the Bell and talk to James at the spa bar.
- Accept your Mom’s call, then talk to Helena Romanski at the bar. Ask her about Hans.
- Interact with the cocktail shaker and place:
- the Lemon in the top left spot,
- the Honey in the top right spot, and
- the Bottle of Vodka in the spot next to the Honey.
- Press the power button on the left to activate the machine.
- Then, pull the small switch to the left and press the second key (vodka).
- Next, pull the small switch to the right and press the third key (blue curaçao).
- Now, press the buttons in this order: honey, lemon, ice, automaton.
- Place the Crystal Glass on the bar counter, then let Helena break it with her voice.
- Exit the Aralbad Baths and board the airship again. Accept Olivia’s call.
⋗︎ Komkolzgrad Part 2
- Approach the cage and use the Blowtorch on the lock to free Helena.
- Enter the cage and unscrew Oscar’s Hands.
- Press the red button on the other side of the room, then escape through the Mine.
- Find some Dynamite in the crate near the Mine entrance:

- Attach the Dynamite to the giant automaton on the other side of the platform.
⋗︎ Aralbad Part 2
- Listen to all Audio Cylinders. Some might be stored in the cupboard.
- Exit the Train Cabin and talk to Oscar at the end of the platform. Ask him about the Mission.
- Interact with the console to wind up the locomotive springs.
- Talk to Oscar about the Mission again, then enter the Aralbad Baths.
- Approach the parcel on the reception desk and pick up the Mammoth Automaton.
- Accept Edouard Marson’s call, then join Helena at the spar bar.
- Meet Hans Voralberg at the Pier.
Many thanks to Microids for providing me a free copy of this game.