Overview

Welcome to the Spire of Completion’s 100% achievement guide for Supraworld, a mind-bending first-person puzzle Metroidvania featuring 80 achievements.
◈ Difficulty:
6/10
◈ Time to 100%:
~20 hours
◈ Missable Achievements:
1
◈ Required Playthroughs:
1
◈ Manual Saves:
No
◈ Skippable Cutscenes:
No
◈ Chapter/Level Select:
Open World
Note that the game is currently in Early Access and so far, only the first act and parts of the second act are available. With each new act, more achievements will be added to the game and this guide will be updated accordingly.
The High achievement is currently missable, as you must take the Sponge Suit in the Snail Area yourself instead of allowing the Hero to take it. To do this, keep the gate above the house under construction closed and jump toward the suit from the Nerd’s Apartment Roof. Another Sponge Suit will be available in an upcoming act, so the achievement won’t be permanently missable.
Act 1 – The Princess
Areas
- Floortown
- Between Floortown and the Water Basin
- Castle’s Vicinity
- Castle
Abilities
BlowGun
After unlocking the Jump Skill, solve the puzzle in the northeast of Floortown:


Dash
Inside the bed drawer between Floortown and the Water Basin:


Toothpick
Solve the Flashlight Puzzle between Floortown and the Water Basin (requires the Dash Ability):


Toothpin
Purchase the ability from the merchant under the Castle, accessible after resetting the potato with the Toothpick and placing an item on the milk carton:


Story Achievements
Spoilers

Hero customized
Start

Egg Opener
Built

Run Egg
Upgrade

Crouch Egg
Bends Knees

Jump Egg
Upgrade

Gun with the wind
Blows

Melted
Upgrade

High Jump Egg
Upgrade

Dash
Upgrade

Toothpick Egg
Upgrade

Water Crossed
Reached

Jimmy
Counts

Toothpin
Upgrade

Fashion Designer
Style

Sponge Suit
Upgrade

Lettuce
Nom nom

Lighter Beaten
Heroic

Castle Unlocked
Wow

Arena Opened up
Burnt

Castle 2nd Floor
Reached

Castle Top
Reached

Princess Saved
Tutorial Finished
Miscellaneous Achievements

Lol House
Mystery
Location: Floortown
Video Guide Link: YouTube
Enter the Toy Brick House in Floortown (above the Run Egg):

Explanation
There’s a hint behind the house west of the Egg Shop:


Fixed
Fix a cartridge
Location: Floortown
Requirement: BlowGun
Use the BlowGun to blow air into a video game cartridge:


Cardboard
Secret
Location: Floortown
Video Guide Link: YouTube
Access the Laser Dice Puzzle area through the matchbox near the red suitcase:

Hold the Metallic Dice in the flames until it glows. Once glowing, quickly move the Metallic Dice to the cardboard in the opposite corner to burn it down:


Laser Dice Puzzle Solved
Unclouded
Location: Floortown
Video Guide Link: YouTube
Solve the Laser Dice Puzzle underneath the matchbox near the red suitcase:


Map Egg
Upgrade
Location: Between Floortown and the Water Basin
Requirement: 15 Coins
Video Guide Link: YouTube
Find and open the Map Egg located in front of the bed drawer:



Ghost Egg
Upgrade
Location: Between Floortown and the Water Basin
Requirements: Dash & 40 Coins
Video Guide Link: YouTube
Find and open the Ghost Egg located to the west of the Water Basin:



Mind Reading
Upgrade
Location: Between Floortown and the Water Basin
Requirements: Dash & 50 Coins
Video Guide Link: YouTube
Find and open the Thought Reading Egg near the Water Basin:


To reach the egg, you will need the Straw Hat, which can be crafted for six Wisps of Hay by the Straw Hat Crafter NPC. First, find all six Wisps of Hay:

Wisp of Hay #1
Above the Straw Hat Crafter NPC:

Wisp of Hay #2
Behind the red gate near the chocolate machine:

Wisp of Hay #3
In the house behind the Fashion Store, accessible by dashing against this rubber band:

Wisp of Hay #4
Next to the Water Basin:

Wisp of Hay #5
Next to the Thought Reading Egg:

Wisp of Hay #6
Under the acid slide:

Bring the six Wisps of Hay to the Straw Hat Crafter NPC to get the Straw Hat. Then, put the Straw Hat on the mannequin in the Fashion Store and return to the Thought Reading Egg. Jump onto the walking NPC to reach the egg.

Unlocked
Wowzer
Location: Floortown
Requirement: Thought Reading
Read Gary’s thoughts by staring at his head:

Note that the code is randomly generated each time you reload a save.

Secret Vault
Underground
Location: Floortown
Requirement: Toothpin & Thought Reading
In the Folder Apartment (the one with the spikes in the front yard), enter the basement through the pipe behind the bed. Press the buttons in the correct order (Flower, Dice, 9, Brick, Star) to unlock the secret vault:


Explanation
Read the thoughts of the NPC in the Folder Apartment to learn that Gary knows the code to the secret vault in the basement. Gary lives at the entrance to Floortown and locked his apartment with a padlock (see achievement Unlocked). Open the door to reveal the code:


Yellow
Bottle up
Location: Between Floortown and the Water Basin
Requirements: Toothpin-Dart & Thought Reading
Throw the Toothpin-Dart into the bottom loop of the 8 and lift the yellow paint can:



Popped
Balloon
Location: Castle’s Vicinity
Requirement: Toothpin
Stick a Toothpin into the clay by the runner, then use the BlowGun to inflate the red balloon:


RGB
Lamps
Location: Castle’s Vicinity
Requirement: Toothpin
Video Guide Link: YouTube
Solve the RGB Puzzle:


Plants
Secret
Location: Castle’s Vicinity
Video Guide Link: YouTube
Move the bush without a nail behind the Castle, then enter the secret area and look at the ceiling:



Respawn
Secret
Location: Snail Area
Video Guide Link: YouTube
First, solve the Respawn Puzzle behind the fireplace under the bed:

Then, crouch under the nails to unlock the achievement:


Laser Magnet Puzzle Solved
Unclouded
Location: Snail Area
Video Guide Link: YouTube
Solve the Laser Magnet Puzzle under the bed:


Spider
Carried
Location: Snail Area
Video Guide Link: YouTube
Solve the Spider Puzzle in the area accessible after solving the Laser Magnet Puzzle:


Apple
Magic sort of
Location: Floortown
Requirement: Magnet (Snail Area)
Video Guide Link: YouTube
Solve the Great Failini Puzzle in front of the red suitcase.



Worthy
Very secret
Location: Floortown
Requirements: BlowGun & High Jump
Video Guide Link: YouTube
Solve the Floor Is Lava Puzzle in Floortown by stepping on the nine poker chips in the correct order without touching the floor. If you accidentally touch the floor, you’ll hear an audio clue and need to start over:


Sim
Card
Location: Castle’s Vicinity
Requirement: Toothpick
Video Guide Link: YouTube
First, get a SIM Card from one of the tablet TVs. The first tablet is in Floortown:

Then, use the SIM Card to solve the first puzzle behind the vegetable patch by the Water Basin:


Imperial
Hat
Location: Castle’s Vicinity
Requirement: Toothpin-Dart
Video Guide Link: YouTube
Complete all puzzles behind the vegetable patch by the Water Basin:



Nerd’s roof
Up
Location: Castle’s Vicinity
Requirement: Toothpin-Dart
In the Nerd’s Apartment (the one with the Imperial Hat), throw the Toothpin-Dart into the bottom loop of the number 8 to activate a Jump Pad outside the apartment:


High
Impossible
Location: Floortown
Requirement: Sponge Suit
This achievement is currently missable, as you must take the Sponge Suit in the Snail Area yourself instead of allowing the Hero to take it. To do this, keep the gate above the house under construction closed and jump toward the suit from the Nerd’s Apartment Roof.
After obtaining the Sponge Suit, jump into the White Paint on the bed. Next, stand on the small bush west of the Solver’s Guild in Floortown and jump to paint it white. The bush will rise and lift you to the lamp on the ceiling:


Act 2 – Cyan Path
Areas
- Recycling Facility
- Junk Mountain
- Mattresschusetts
- Cyan Tower
- Cyan Lamp Shelf
Story Achievements
Spoilers

Quality
Entertainment

Jimmy 2
Yey.

Only
Upwards

Bed Egg
Rubbish

Yellow Button
Easy

Brown Button
I’m on TV, mom!

Green Button
Fashion

Red Button
Blown away

Orange Button
Blend in

Purple Button
Unseen

Pink Button
Well played, hedgehog

Silver Button
Cultural Appropriation

Blue Tower
Entered

Up the Blue Tower
Lifted

Blue Rune
Stolen
Miscellaneous Achievements

Chocolate Factory Case solved??
Maybe. I dunno.
Location: Floortown
Use the handcuffs to arrest an NPC at the crime scene:


Assassin’s Greed
Tower unlocked
Location: Cyan Tower
Press the hidden button on top of the Cyan Tower:


Worthy Hint
Blue Lamp
Location: Cyan Lamp Shelf
Requirement: Toothpin-Dart
Talk to the Worthy NPC under the Cyan Lamp:



Screwed Up
Matter of perspective?
Location: Junk Mountain
Crouch on the Golden Screw on the Junk Mountain:

Explanation
Talk to the Worthy NPC under the Cyan Lamp to learn the secret of the Golden Screws.

Pipe
Worthy
Location: Castle’s Vicinity
Requirement: Magnet (Snail Area)
Attach a Magnet to this tree in front of the Castle:

Explanation
Talk to the Worthy NPC under the Cyan Lamp to learn the secret of the Golden Screws, then crouch on the Golden Screw on the Junk Mountain and find the White Cross:



Crossed Out
Secret
Location: Recycling Facility
Requirement: Magnet (Snail Area)
Attach a Magnet to this spot, then enter the secret area behind the card:


Explanation
Talk to the Worthy NPC under the Cyan Lamp to learn the secret of the Golden Screws, then crouch on the Golden Screw by the Recycling Facility and find the White Cross:


Location: Floortown
Locate the Golden Screw in Floortown and jump onto it:


Crouch and press the Worthy Button:


You nailed it!
Sort of
Location: Recycling Facility
Interact with this nail to open a secret room:

Explanation
Press the Worthy Button in Floortown and enter the secret area under the suitcase for a hint:

Act 2 – Green Path
Areas
- Chairmany
- Armchair
- Green Lamp Shelf
Abilities
- Mind Vision
Story Achievements
Spoilers

Just a Rock
Didn’t do it

Eavesdropping
Heard it

Chairmany Egg
Egg opened

Road Signs
Showing the way

Green Rune
Found
Miscellaneous Achievements

Chairmany Case solved??
Maybe.
Location: Chairmany
Use the handcuffs to arrest an NPC at the crime scene:


Glowzilla
Is real
Location: Chairmany
Requirement: Magnet (Snail Area)
Paint a Magnet green and place it in front of Jerry guarding the Underground Laboratory:


Explanation
Jerry is afraid of the Glowzilla monster and hid a children’s book near the Nom&Nom’s Farm:



JayTee
Knows the Cheese
Location: Chairmany
First, paint yourself black. There’s a black paint jar behind the large green paint bucket in Chairmany:


Then, jump through the pink window via the white paint drip:


Explanation
Enter the Underground Laboratory and find the pink cube, then talk to the black scientist:


Balls
Clack
Location: Chairmany
Video Guide Link: YouTube
In the area with the Underground Laboratory, use the Toothpick to press the buttons on the billiard table in the following order:
- Yellow
- Blue
- Red
- Pink
- Purple
- Green
- Brown
- Black
- Black/Yellow

Explanation
Enter the area behind the sliding door near the Fashion Store and use a Toothpin-Dart to close it:


Step onto the red button and use Mind Vision on the emergency exit sign:


Bug
Bugging
Location: Chairmany
Requirements: Spider (Snail Area) & Mind Vision
Video Guide Link: YouTube
Locate the box building with the laboratory sign and use Mind Vision on one of the two NPCs. Look up to discover that a Red SIM Card is required to open the door:

Paint a SIM Card red and put it on the mannequin in the Fashion Store. Then, carry a Spider to the window, use Mind Vision on the female NPC, and turn around to face the window. Exit Mind Vision and pick up the Spider to jumpscare the NPC, which will open the door:

To open the padlock, solve the Balls Puzzle and enter the secret room behind the billiard table, then place a Spider near the two NPCs:

Hide in the corner outside the room and use Mind Vision on the Spider to get the code.
Note that the code is randomly generated each time you reload a save.

Hands
Point
Location: Green Lamp Shelf
Jump onto the clock to reach the top of the boxes on the Armchair:


Mime
Show stopper
Location: Recycling Facility
Requirements: Magnet & Mind Vision
Craft the Mime Hat by giving six Spools to the Mime Hat Crafter NPC at the Recycling Facility:


To get past the Guard NPC blocking the room, use Mind Vision on the clock above the Armchair to set it a few minutes after 5 o’clock, then talk to the Guard NPC:

Spool #1
In the Recycling Facility area, interact with this nail to open a secret room:

See You nailed it! for an explanation.
Spool #2
In the Recycling Facility area, attach a Magnet to this spot, then solve the puzzle behind the card:


See Crossed Out for an explanation.
Spool #3
At the Castle, interact with this nail to open a secret room:

Explanation
Talk to the Worthy NPC under the Cyan Lamp to learn the secret of the Golden Screws, then crouch on the Golden Screw by the Fashion Store in Mattresschusetts:

Spool #4
In Mattresschusetts, use a Magnet at this spot to open a secret room:


Spool #5
In Mattresschusetts, jump from the Golden Screw by the Fashion Store onto the nearby Star Jump Pad to reach the blue container under the Cyan Lamp Shelf:



Spool #6
Head to the coat rack between the Armchair and the Green Lamp Shelf, then jump from the Golden Screw onto the lower Star Jump Pad to reach the bookshelf above the Armchair:




Fired
but still alive
Location: Armchair
Requirement: Mime Hat
Put the Mime Hat on the mannequin in the Fashion Store, then find the Great Failini Puzzle by the Armchair:


Get inside the magic cabinet and talk to the NPC wearing the Mime Hat to become invincible:





For the achievement hand, you don’t have to walk across the clock but use mind control to move its hands. It unlocked for me as I was doing the achievement mime.
ey now you have to be black not blue
Thanks! Updated 🙂
Where can I found the mime hat?
Check the Mime achievement 🙂
Im only missing one achievement, the hidden one called “Only” with the description “upwards”, but nobody seems to be talking about it. Based on Steam 10% of all players have this one but nowhere is a guide to be found. Any clues?
It’s a story achievement for climbing the Junk Mountain on the bed 🙂
Got it thanks. Been there 3 times before, apparently not on the one the right point needed for the achievement.
Apparently Toothpin-Dart location is update. Now there is a Cork Tower, and a sponge. I can’t figure out how to jump to that area
If you mean the room just before where there is an elevator, you have to pick up the magnet (you get to him the same way as before, stick the toothpick in the gum and jump there), then you stick a tooth pick in the wall over the button and hang the magnet on it. When it’s done you can go wait on the platform and recall the toothpick making the magnet fall on the button an rising you up.
After that you just have to crawl, poke a hole in the Juicebox where you put the straw, hit it for the sponge to absorb the liquid and inflate and use it to jump to the upgrade inside the binder.
High is gotten by painting the shrub (next to the red pushlog to get under the solver’s house) white with the spongesuit.
Thank you so much for letting me know! I’ll update the guide 🙂
For the last achievement “High” it says on Steam’s Global Achievements that (as of now) 2.7% of players have unlocked it. sooooo yea
Hey! Yes, that’s because it’s implemented and unlockable. However, it requires knowledge from Act 2, which I don’t have yet. Also, the latest patch notes state:
Fixed “High”-achievement fake solution with gears and propeller
So there was a cheese to unlock it, but I don’t know how it worked or where you can find a propeller / gears.
https://www.youtube.com/watch?v=oPK8eNEN1ZE
For the response puzzle secret, you can crouch under the nails instead of jumping over. Much easier.
Wow! Thank you so much for the heads up; I’ve updated the guide!
How the HELL do you afford the toothpin upgrade? I just bought the ghost upgrade prior to getting under the castle and I have ONE coin to my name, and now I need to find NINETY-NINE MORE?!?
Yeah it’s pretty expensive, but there are enough coins hidden in secret areas 🙂
Awesome guides, helped me realise I was chasing a ghost achievement that doesn’t exist in a completable way yet 😀
Thank you! Glad I was able to help 🙂