Project Songbird – 100% Achievement Guide

Overview

Welcome to the Spire of Completion’s 100% achievement guide for Project Songbird, a psychological horror game featuring 12 achievements.

Difficulty:

3/10

Time to 100%:

~6 hours

Missable Achievements:

8

Required Playthroughs:

1-2

Manual Saves:

No

Skippable Cutscenes:

Yes

Chapter/Level Select:

No

Save File Location:

AppData ⋗︎ LocalLow ⋗︎ FYRE Games ⋗︎ Project Songbird


Roadmap

Step One (4 hours)

  • Get familiar with the story and puzzles.
  • Find all collectibles and unlock all missable achievements.

Step Two (2 hours)

  • Complete New Game+ without healing. You can enable all gameplay modifiers.

Story Achievements

Spoilers

I

Complete Act I

II

Complete Act II

III

Complete Act III

A True Songbird

Complete Project Songbird


Challenge Achievements

Just Say NO!

Reach the end without using any painkillers

Complete the game without healing. This can be easily done in a second playthrough, after unlocking New Game+ and the bonus menu. The latter grants access to the following gameplay modifiers, trivializing the achievement:

  • Infinite Ammo
  • Infinite Battery
  • Invincibility
  • One-hit Kills
  • Caffeinated (Fast Walking)

If you want to unlock the achievement in a normal playthrough, note that your health won’t regenerate at all. Since there’s an escape sequence at the beginning of Act III which is almost impossible to complete without taking damage (you won’t be able to use any weapons), it’s highly recommended to reload your last autosave whenever you get hit.


That’s All, Folks!

Earn every other achievement

Unlock the other 11 achievements (can be done across multiple playthroughs).


Missable Achievements

Better on Film

Use all of the film in your camera

After arriving at Don’s Cabin, equip the Camera (hold Space) and take 20 pictures.


It’s Not for Everybody!

Take the boat

After arriving at Don’s Cabin, leave the woods with the boat you came with:


One Down…

Kill your first enemy

Kill an enemy with the Axe, Revolver, or Hunting Rifle.


Ya Spilled Yer Beans…

Yer fond of me lobster, ain’t ye?

During Nightmare 3, inspect the lighthouse in the basement:


Collectibles

Audiophile

Listen to every record in Dakota’s collection

Ear to the Ground

Find all field recordings

There are 28 collectibles scattered across the game:

  • 7 Field Recordings
  • 21 Vinyl Records

You don’t need to fully listen to the Vinyl Records to make them count. Collectible progress carries over to New Game+.


Dakota’s Apartment

3x Vinyl Records

In the living room:

  • Crash by Auric Echoes
  • Foreverever by Thommy’s Party
  • Music 4 Worms by Jeron Albrets

Day 1

3x Vinyl Records

In Don’s Cabin:

  • Memory Card by Bleached SUN
  • Risk by Mega Mango
  • Dark Forest by Pet Twin

Field Record: Woodpecker

At the gate between Don’s Cabin and the Radio Tower:


Day 2

3x Vinyl Records

In Don’s Cabin:

  • Locked by Nathan Irving
  • Submerged by Mango 4th Ridge
  • PATIENT ROLE (feat. A.J. Crew) by Basic Printer

Field Record: Flopping Fish

At the shore by the boat:


Field Record: Flowing Stream

In the area behind the Keep Out sign, on the way to the clearing:


Day 3

3x Vinyl Records

In Don’s Cabin:

  • Girl Hell ’04 by N!KO
  • run run by SOCKiTTOME
  • Through Welcomed Ears by Joan La Perish

Day 17

3x Vinyl Records

In Don’s Cabin:

  • Room to Run by Instructions For Song
  • Future Corpses by SHIMMER
  • Grey Leaves by Mira Nait

Field Record: Toad

In the flower field between Don’s Cabin and the clearing:


Field Record: Flies

In the cave at the clearing:


Day 18

3x Vinyl Records

In Don’s Cabin:

  • Big, Buff, and Handsome by Creature Comfort
  • Noctiphancy by The BedHeads
  • Frank Said by myclownshoes

Day 23

3x Vinyl Records

In Don’s Cabin:

  • Keep Trying (feat. Brolly) by Jackie Lune
  • Cheers by Glory Days
  • Project Serpo by Intoxicated Zen

Field Record: Dripping Water

In the church:


Field Record: Owl

After leaving the mine and getting your equipment back, turn around and follow the path back to the mine:


Puzzle Solutions

Day 3

Pump House

Nightmare 1

Clocks
  • Sun: 6:45
  • Flying Birds: 9:45
  • Resting Crows: 7:35

Day 17

Radio Tower
  1. Down-Up-Up
  2. Up-Up-Up
  3. Up-Down-Up

Day 18

Coffin Padlock

CFB


Nightmare 2

Pianos
  • C-E-G (1-3-5)
  • B-F-E-A-F (7-4-3-6-4)
  • C-A-G-E (1-6-5-3)
  • D-E-A-D (2-3-6-2)
  • B-A-G-G-A-G-E (7-6-5-5-6-5-3)
TVs

The solution is randomized. Listen to all three radio messages scattered across the area (including upstairs) to identify the correct TVs. Alternatively, brute-force the puzzle: switch on any three TVs and pull the lever. The red and green lights beside the lever indicate how many are correct.


Nightmare 3

Locked Box

The solution is randomized. Find the numbers on the walls in the:

  1. Bathroom
  2. Basement
  3. Kitchen
  4. Bedroom
Whispering Hallways

Use the Field Recorder on the hallways and walk through them in this order:

  1. Gasping
  2. Screaming
  3. Crying

Finally, follow the blood trail through the last hallway.


You’ve reached the top of the Spire – congratulations on your latest 100% completion! I hope you enjoyed the ascent and I can’t wait to see you on your next adventure, fellow completionist 🏆

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