Overview

Welcome to the Spire of Completion’s 100% achievement guide for INDUSTRIA 2, a narrative first-person shooter featuring 30 achievements.
◈ Difficulty:
3/10
◈ Time to 100%:
~5 hours
◈ Missable Achievements:
10
◈ Required Playthroughs:
1
◈ Manual Saves:
Yes
◈ Skippable Cutscenes:
Yes
◈ Chapter/Level Select:
Yes
This guide is in progress and updated regularly.
Story Achievements
Spoilers

Stranded Together
Find the other survivor in Langebbe

A New Dawn
Leave the hideout with Marlene

Coal Delivery
Escape the Brute

A Familiar Voice
Pickup the radio frequency in the Turbine Hall basement

Back Together
Reunite with Marlene and leave the Papermill

Quite The View
Enter Vevelstad

A Brutal Victory
Successfully defeat the Brute

Almost Home
Arrive at the FKE Outpost

Back To It
Continue the route on foot

Descending
Enter the Mines

An Arm’s Length
Discover the Core

What am I then, Nora
Uncover Walter’s fate

Concentricity
Survive the outer Core rings

Coup de Grâce
Defeat Walter
Endings

Leave
Spare ATLAS in the end
The game features 2 endings which depend solely on the final decision after defeating Walter in the Core:
- Stay Ending ⇢ Destroy ATLAS
- Leave Ending ⇢ Spare ATLAS

Miscellaneous Achievements

An Old Friend
Find the Axe
Unmissable. Pick up the Axe in Chapter 1:


Be Creative
Craft any item
Unmissable. Craft any item:


Unforeseen Consequences
Throw a Bottle at an enemy
Throw a Bottle at an enemy:


It’s a Trap!
Use a Trip Mine on an enemy
Kill an enemy with a Trip Mine.
Missable Achievements

Wallhack
Use the Motion Sensor
Chapter 1: The Journey Begins
In the west wing of the cannery on the second floor, shoot the plank to open the barricaded room in the corner to find the Motion Sensor:

Equip the Motion Sensor to unlock the achievement.

Shotgun
Find the Shotgun
Chapter 1: The Journey Begins
After returning to the hub area from the west wing with the Bolt Cutters, follow the corridor to the entrance and open the chained door.

Rifle
Find the Rifle
Chapter 1: The Old Trail
Find the Communications Key in the turbine hall downstairs, then open the door to the communications room upstairs and pick up the Rifle:


Promises
Talk with Brent about his family’s grave
Chapter 1: The Old Trail
While talking to Brent in the communications room, select the dialog option:
- I looked after your family’s grave.


Nobody Blames You
Talk with Marlene about the impact of ATLAS
Chapter 2: Beneath the Wall
This achievement is likely broken. It’s numbered 7, so it should come before Nordman’s hideout in the ATLAS wall. Coincidentally, there’s an option to talk to Marlene shortly before the floor tile puzzle, but you can’t select any dialog options.

Cold Habitat
Discover Nordman’s hideout
Chapter 2: Beneath the Wall
Enter Nordman’s hideout in the ATLAS Wall after the floor tile puzzle:


SMG
Find the SMG
Chapter 2: Home Stretch
Shortly after the first Save Station of the sub-chapter, enter the room on the left:



Revolver
Find the Revolver
Chapter 2: Home Stretch
In the section with the trains:

Collectibles

Hoarder
Find all collectables

Bookworm
Find all notes
There are 41 collectibles scattered across the game:
- 3 Library Books
- 10 Commemorative Coins
- 28 Notes
Currently missing:
- 1 Commemorative Coin
- 5 Notes
Chapter 1
Note 1/28: Scribbles from Nora
Sub-Chapter: A Glimmer of Hope
In Langebbe at the beginning of the game:

Collectible 1/13: Commemorative Coin – Founding of Hakavik Institute (1890)
Sub-Chapter: A Glimmer of Hope
While following Marlene through the alleyways:

Note 2/28: Letter to a Friend
Sub-Chapter: A Glimmer of Hope
Shortly after leaving the hideout, in a house on the left:

Collectible 2/13: Commemorative Coin – Rosendal Coronation (1991)
Sub-Chapter: The Journey Begins
In the cannery uphill:

Note 3/28: Letter to the Mellom Canning Director
Sub-Chapter: The Journey Begins
In the hub area of the cannery:

Note 4/28: Do not Go Gentle into that Good Night (1/2)
Sub-Chapter: The Old Trail
In the lake house in the valley:

Note 5/28: Unknown Traveler’s Journal (3/6)
Sub-Chapter: The Old Trail
In the Dam area, use the Bolt Cutters to open the gate of the first house on the right:

Collectible 3/13: Commemorative Coin – The Defense of Hakavik (1996)
Sub-Chapter: The Old Trail
In the turbine hall, shoot the Commemorative Coin on the ceiling and pick it up downstairs:

Note 6/28: Coal Delivery Schedule Issues
Sub-Chapter: The Old Trail
In the turbine hall upstairs:

Note 7/28: Information about Elevator Fuses
Sub-Chapter: Into the Nest
By the elevator in the papermill:

Note 8/28: Hakavik State Representative (2/2)
Sub-Chapter: Into the Nest
In the production room:

Note 9/28: Papermill Storage Code
Sub-Chapter: Into the Nest
In the management room:

Note 10/28: Papermill Employee Escape Plans
Sub-Chapter: Into the Nest
Shortly after meeting Marlene again:

Note 11/28: Hakavik State Representative (1/2)
Sub-Chapter: Into the Nest
In the room with the lift button:

Note 12/28: Telegraph from Repair Company
Collectible 4/13: Commemorative Coin – Rosendal Arrival (1989)
Sub-Chapter: Into the Nest
On the platform with the cable car:

Chapter 2
Note 13/28: Unknown Traveler’s Journal (4/6)
Sub-Chapter: Beneath the Wall
In the suburbs, on the nightstand in the first house on the right:

Collectible 5/13: Commemorative Coin – Life of Children’s Author (1929-1978)
Sub-Chapter: Beneath the Wall
in the suburbs, on a small table in the last accessible house on the left:

Note 14/28: Observations from the Balcony (1/2)
Sub-Chapter: Beneath the Wall
While walking through the ruins of the outer city of Vevelstad:

Note 15/28: Unknown Traveler’s Journal (1/6)
Collectible 6/13: Library Book – Vol. pjvkoxjqp
Sub-Chapter: Beneath the Wall
Immediately after the floor tile puzzle in the ATLAS wall, in Nordman’s hideout:


Note 16/28: Unknown Traveler’s Journal (2/6)
Sub-Chapter: Home Stretch
Shortly after the first save station in the inner city:


Collectible 7/13: Commemorative Coin – Twin City Peace Treaty (1756)
Sub-Chapter: Home Stretch
Shortly after the Unknown Traveler’s Journal (2/6), crawl through the hole in the brick wall:


Note 17/28: Do not Go Gentle into that Good Night (2/2)
Sub-Chapter: Home Stretch
In the first train (unmissable story location):

Collectible 8/13: Commemorative Coin – Royal Resource Scheme (1952)
Sub-Chapter: Home Stretch
After passing through the second train, in the area with the gate and switch:

Note 18/28: Metro Survivors (2/2)
Sub-Chapter: Home Stretch
Next to the radio, on the floor:

Note 19/28: Scribble from FKE Employee
Sub-Chapter: 40,000 Tons a Day
In the registration room:

Collectible 9/13: Library Book – Vol. rhmgqmtkh
Sub-Chapter: 40,000 Tons a Day
In the first arrival hall:

Chapter 3
Note 20/28: Nordvold Survivor (2/2)
Sub-Chapter: A Change of Plan
In the upper area with the mine carts and FKE agents:


Note 21/28: Passage Alpha-1
Sub-Chapter: A Change of Plan
In the lower area with the FKE agents:


Collectible 10/13: Commemorative Coin – Mellom Fjord National Park (1992)
Sub-Chapter: A Change of Plan
In the lower area with the FKE agents:


Collectible 11/13: Commemorative Coin – The Life of Anton Fjoek
Sub-Chapter: A Change of Plan
In the mines, in the area with the FKE agents:


Note 22/28: Sealing Shaft 3
Sub-Chapter: Race to the Core
At the end of the cavern:

Note 23/28: Balstad Mine Evacuation
Sub-Chapter: Race to the Core
At the entrance to the bug caves:

Collectible 12/13: Library Book – Vol. mffkryqq
Sub-Chapter: Only Way Home
Immediately after passing through the outer Core rings:
