INDUSTRIA 2 – 100% Achievement Guide

Overview

Welcome to the Spire of Completion’s 100% achievement guide for INDUSTRIA 2, a narrative first-person shooter featuring 28 achievements.

Difficulty:

3/10

Time to 100%:

~5 hours

Missable Achievements:

0

Required Playthroughs:

1

Manual Saves:

Yes

Skippable Cutscenes:

Yes

Chapter/Level Select:

Yes

Save File Location:

AppData ⋗︎ Local ⋗︎ Industria_2

None of the achievements are missable, as chapters can be replayed once unlocked.


Roadmap

Step 1/1 (5 hours)

  • Complete the game on any difficulty.
  • Unlock all combat and miscellaneous achievements.
  • After completing the game, load your last autosave to reach both endings.

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Story Achievements

Spoilers

Stranded Together

Find the other survivor in Langebbe

A New Dawn

Leave the hideout with Marlene

Coal Delivery

Escape the Brute

A Familiar Voice

Pickup the radio frequency in the Turbine Hall basement

Back Together

Reunite with Marlene and leave the Papermill

Quite The View

Enter Vevelstad

A Brutal Victory

Successfully defeat the Brute

Almost Home

Arrive at the FKE Outpost

Back To It

Continue the route on foot

Descending

Enter the Mines

An Arm’s Length

Discover the Core

What am I then, Nora

Uncover Walter’s fate

Concentricity

Survive the outer Core rings

Coup de Grâce

Defeat Walter


Endings

Stay

Destroy ATLAS in the end

Leave

Spare ATLAS in the end

The game features two endings, which depend solely on the decision after defeating Walter in the Core:

  • Stay Ending ⇢ Destroy ATLAS
  • Leave Ending ⇢ Spare ATLAS

You can load the last autosave after completing the game to reach both endings in a single playthrough:


Combat Achievements

Unforeseen Consequences

Throw a Bottle at an enemy

Throw a Bottle at an enemy. Bottles are introduced in Chapter 1 – A Glimmer of Hope:


It’s a Trap!

Use a Trip Mine on an enemy

Set a Trip Mine to kill an enemy. Trip Mines are introduced in Chapter 1 – The Old Trail after leaving the Communications Room. You can find Trip Mines scattered across the world, or buy them at Upgrade Stations for 370 Petrichor after collecting or buying the Trip Mine Recipe:


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Miscellaneous Achievements

An Old Friend

Find the Axe

Chapter 1 – A Glimmer of Hope

Unmissable. Pick up the Axe:


Be Creative

Craft any item

Chapter 1 – The Journey Begins

Unmissable. Craft any item in your inventory:


Wallhack

Use the Motion Sensor

Chapter 1 – The Journey Begins

In the Cannery, in the west wing on the second floor, shoot the plank to open the barricaded room, then take the Motion Sensor and equip it to unlock the achievement:


Shotgun

Find the Shotgun

Chapter 1 – The Journey Begins

After returning to the hub area of the Cannery with the Bolt Cutters, follow the corridor back to the entrance and open the chained door:


Rifle

Find the Rifle

Chapter 1 – The Old Trail

Find the Communications Key in the Turbine Hall, then open the door to the Communications Room and pick up the Rifle:


Promises

Talk with Brent about his family’s grave

Chapter 1 – The Old Trail

While talking to Brent in the Communications Room, select the dialogue option:

  • I looked after your family’s grave.

Nobody Blames You

Talk with Marlene about the impact of ATLAS

Chapter 2 – Beneath the Wall

Immediately after climbing the ramp leading into the ATLAS Wall, talk to Marlene and select:

  • Does anybody back home remember me?

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Cold Habitat

Discover Nordman’s hideout

Chapter 2 – Beneath the Wall

Shortly after solving the floor tile puzzle in the ATLAS Wall, enter Nordman’s Hideout on the left:


SMG

Find the SMG

Chapter 2 – Home Stretch

Shortly after the first Tape Recorder of the sub-chapter, enter the room on the left:


Revolver

Find the Revolver

Chapter 2 – Home Stretch

On your way to the ATLAS Cable in the Subway Tunnels, enter the Control Room before jumping down from the ledge to the track bed (you can’t go up again):


You've reached the top of the Spire - congratulations on your latest 100% completion! I hope you enjoyed the ascent, and I can't wait to see you on your next adventure, fellow completionist 

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    • Sadly no, and I’m almost certain the missing Coin is either unimplemented or in an unreachable area. I’ve contacted the developers, but they haven’t replied yet. Have you found a Note that’s missing in the guide?

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